Advancement in any chosen field, even that of drawing, means that basic ideas have evolved and change has taken place. Through the use of more productive methods, technology has thusly lead to a more productive livelihood for the individuals performing the tasks, technology, referring to the instrument, the tool used in enhancing a concept. But, the constant question that permeates in the educator’s mind is “will this help my students achieve more?”
Our civilization is and has always been advancing toward a more productive future, grounded with a base of forward thinkers, because the conversation about and for ideas of change have spurred the interlocutors to be creative in imagining the possibilities, when faced with a challenge. “Inventions made it possible” to learn “more efficiently…” (Stankiewicz, 6) When the “common school” was formed, and all children in our nation were provided an education, measures needed to be taken to ensure the best delivery possible, of the most important information. The tools were provided and then the methods of issuing a certain thought were conveyed.
Today, tools have changed considerably, but the delivery method has not quite caught up within the schools, but rather outside of them. The world wide web offers tutorials on almost any topic imaginable, showing step-by-step processes, pulling from collegiate institutions to the average person sitting at home. YouTube.com and other similar sites allow you to possess the information and then relay the information to others. Now, more than ever, drawing can be taught at any level with a few clicks of the mouse, the world at our finger tips, literally.
To leave out any method of instruction, and the tools needed to convey them, whether from such art interlocutors’ concepts as Jacob Bigelow’s use of visual models, Walter Smith’s constructive drawing emphasis, G. Stanley Hall’s pedocentric approach, or Louis Prang’s methodology of representational drawing, is not even thought of and would be detrimental to any student. For, as a child develops, each method can be found useful, if incorporated together, infusing all disciplines to make the world more relevant to the student.
Art teachers now have an opportunity to teach their students that drawing is not only pleasurable, but that it teaches the mind to work harder. Their job is largely more complex than the regular classroom educator, in that they have can explore every subject through hands-on, dimensional projects. Within their classroom, topics can be aptly enhanced by the incorporation of technology, but it is up to the teacher to use them to the advantage of their student’s present-relevancy, seeking minds.
There are a plethora of methods, interpretations and information available in our cultural history that can only enhance our future thinking if presented to the absorbent, young, developing minds of our changing society. If a drawing education can incorporate each of the aforementioned interlocutor’s methods and also the new uses of technological tools that each year springs forth, our student’s advancement in any chosen field will surely shorten the achievement gap in our schools.
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